Busy Stage Workers the Public Never Sees, 1910

(The following was originally published in The New York Times, September 4, 1910)

Busy Stage Workers the Public Never Sees

A Little Army of Them Required to Set the Scenes and Handle Mechanical Side of Every Production

There are fully 1,500 men appearing on the stage in New York every night that the audience never sees and very seldom hears one or two of them pounding cocoanut shells on board – or it may be the more modern horseshoe shaped mallets striking a smooth stone slab – and thereby suggesting the invisible presence of a galloping steed. Sometimes, too, when the music is playing softly, the audience sitting near the stage catches a rumbling sound of heavy things being moved, or hears a muffled voice or two.

But for the most part this little army of people in the profession is never seen or heard during a performance, and is almost as little appreciated as the man who pays off the actors or the artist who designs the posters.

They are the men who tie the scenery together, who bring in the furniture, who manage the lights, and pull the strings, literally, that make the houses and mountains and things stand around in their proper places. At the Hippodrome – and there, by the way, they often are seen by the audience – they are the chaps who drag the ton-weight carpets around and put up marvelous structures for the acrobats and others to stand on – the men who seem to know how to do anything. They call them “rough necks” in a circus.

Just because their union is making an effort toward an increase in pay and certain other privileges, these men have been brought to the public’s attention in the last few weeks. Since heavy sets and elaborate mechanical effects arrived the force back of the curtain line has increased to the point of having strict discipline and, according to some of those in the business, to having a pride of work. Almost without exception stagehands are interested in the success of their part of the performance nowadays, and take almost as much pride in having things right, and having them right in the shortest possible time, as the actor does in receiving a “hand” at the end of a scene.

There are four divisions of stagehands, all under the immediate direction of the stage carpenter, who is boss back of the curtain line after the stage manager, and in some things before him. There are the “grips,” who handle the scenery and nothing else; the “clearers,” who handle the movable properties, from pins to locomotives, but who will not touch a piece of scenery; the “flymen,” who take care of the ropes above the stage and whose duty it is to haul up and let down the “hung” scenery, and the electricians and “operators,” who take care of everything relating to the lighting of the stage, and in their case alone they overflow to the front of the house and look after the lighting there.

Theoretically, these divisions never overlap. A “grip” simply will not handle a “prop,” and a “clearer” may not so much as look hard at an electrical “fixture,” even though the fixture is about to fall off from its insecure attachment. If a scene has a practical fireplace, with a grate and a nice red electric light to make the fire glow, the “grips” take away the painted chimney piece, the “clearers” remove the grate, and the electricians carry away the incandescent bulb and the wire attached thereto.

There is a story told of an occasion when a portable bathtub full of water was used in one scene. The bath was a “prop,” to be handled by the “clearers.” No “grip” had any right to touch it. One night – this was on the road – the “clearers” put the tub down in a passage way leading to that particular theatre’s “scene dock,” where the “flats” not in use were slid away until needed. They forgot the tub, which was a big tin affair painted green, having completed the clearing of the stage and gone to the side door for fresh air. The “grips” went after the painted “flats” to complete the setting of the stage. One after the other they came to the tub, climbed laboriously over or around it, hauled out the scenery, lifted it over the obstacle, and climbed back again. They simply had no right to move the tub, or in any way interfere with the work of the clearers.

When specialization began to set in and stage hands became organized, there was considerable discussion as to where the duties of the various divisions ended and began. There was a dispute months long as to whether a grass mat used in an exterior scene was a “prop” or a part of the scenery, and also into which category a movable fence should come. Now everything that is used to “dress the stage” is considered a “prop”; the carpets, hangings, pictures on the wall, growing plants, real waterfalls – everything that does not belong directly to the scenery.

As soon as the curtain is down and the possibility of it going up again in response to plaudits of the multitude has disappeared, the stage hands leap to their work. The clearers began to take off the “props” of this act, through the doors first, and then through the open space left by the grips when they have begun to move the scenery. The stage is usually free of all “props” by the time all of the “flats” are down and stacked out of the way. Then the properties for the next act are brought on and put in the middle of the stage, while the setting of the walls – if it be an interior scene – is being brought out and put in place. While the walls are being built with that strange flapping sound that the audience sometimes hears from the front – that is made by the ropes used in tying the sections together – the clearers are putting the furniture in the locations suggested by the author of the play, or, more likely, by the same director.

It is all done on schedule. Every grip and every clearer knows exactly what he is to do and how he is to keep from interfering with what some one else is doing. When the order is given to “strike,” which means clear the stage for the next act, each man in the gang leaps for the particular “prop” or piece of scenery delegated to his care, and hustles it out of the way with a total disregard for the shins of whoever may be in the way. When the stage is being cleared or set it belongs to the stage hands only, and even the star of greatest magnitude has no right to be in the way. The stage manager of the company is the only person who may remain with impunity in the precincts of the mechanics’ quarters. And he stands as close as possible to the curtain line, out of the way, but where he can see what is going on, and gives whatever directions are necessary about the lowering of the “borders,” and the arranging of the scenery and props. It is the stage manager who gives the signal for the curtain to be raised after he has looked over the work of the stage hands and found it good.

The stage force in the theatres in New York averages from twenty to fifty men to each house, depending on the nature of the attraction current there. This average holds, of course, in all first-class theatres in other cities, and in most of the one-night stand places. That there are fully 1,500 men employed back of the curtain line and out of sight of the audiences in New York is somewhat within the actual figures, but it is a close approximation. This week, for example, one big musical production that has been running all Summer will end its local engagement, and the number of men at work will be reduced just that much, so far as this one theatre is concerned. On the other hand, new plays coming into the city will demand the aid of some, if not all, of these men. Of course, they are all members of the union, of the “T.M.A.,” the Theatrical Mechanics’ Association. The number of union stage hands in every city is generally in excess of the number of workers required, because there must always be enough authorized workers to take care of the largest kind of theatrical productions.

When a “road” attraction is about to arrive in a town the local stage carpenter receives a “scene plot,” sent on ahead of the company, which tells him just how many grips, how many clearers, how many fly men and electricians will be needed. He has them ready when the production arrives in town. The company carries at least a carpenter and a property man of its own, and in unusual cases, when the settings are particularly heavy or intricate, it carries several trained stage hands besides. The company carpenter has charge of the setting of the scenery, though the local stage hands are under the direction of the local carpenter. When the attraction remains for any length of time in one theatre the company carpenter sometimes turns over the entire stage to the local man after the play has been given for several performances.

In the case of a “New York production,” when the play is coming in for a hoped-for long run, the stage force is rehearsed for the opening performance. Before the “first night” three or four scene and light rehearsals are given for the purpose of familiarizing the crew with the scenery and the running of the play, and then a further rehearsal at the time of the final full company dress rehearsal, immediately before the play opens. When the attraction opens out of town a short time, before coming into the city is usually the custom to take at least a part of the crew to the other city, so that they may have the scenic side of the play down pat by the time it comes to New York.

One large musical comedy now running on Broadway may be taken as an example of how the force is divided and how many people are needed. This play has two or three heavy sets, and also requires several quick changes of scenery. Its stage crew consists of a head carpenter and assistant, seventeen “grips,” head property man and his assistant and seventeen “clearers,” six flymen, two chief electricians, and fourteen “operators,” or assistant electricians, which does not include four men on electrical duty in the front of the house – sixty in all. The record for setting the heaviest scene complete is thirty seconds. At the Hippodrome the force runs well past 100, with the proportion of the “clearers” much greater.

The “clearers” it must be remembered, are responsible not only for the movable scenery on the stage, but for the things the actors and chorus people carry in their hands. In the musical play mentioned it was found necessary to give each “clearer” a number, plainly displayed on his cap, so that the members of the company could recognize the man from whom each was to receive his or her “prop.” At the Hippodrome, where sometimes as many as 1,000 “props” are required for one scene, such as the ballets, there is a real army of “clearers” on duty. One division gives out the “head props,” such as helmets and fancy head dresses that do not form an integral part of the costumes, and another division has charge of the “hand props,” which consist of spears, guns, wands, baskets of flowers – everything that is to be carried in the hand.

In vaudeville there are different laws and different customs, after the general rules of the union. There each of the seven or eight acts on the bill is a company in itself, with different scenic and property requirements. The principal member of the “act” is supposed to pay for the special work done for his part of the programme, outside of the necessary moving of scenery and handling of staple “props.” The payment is generally done in the form of gratuities at the end of the week’s engagement, and the average performer is usually very glad to do the paying. In vaudeville a property man or a “grip” while attending strictly to his business can often cause a performer considerable annoyance – “crab the act” according to the vernacular – and by a slight zeal beyond his actual duties he can add much to the success of the actor. Vaudeville stage hands, too, frequently have a chance to play parts.

Stage hands are recognized as good authorities on plays. The head carpenter’s prophesy at the end of a first performance is usually worth listening to, and it is not often that the property man makes a mistake. And after two weeks of an attraction there is not a stage hand in the theatre who does not feel that he could play any part in the piece. Not as the vaudeville stage hand plays parts, by being the butt of the comic juggler’s comedy or coming on as a bellboy or a waiter, but as the actor plays them, only in the stage hand’s own mind, a good deal better.

Sometimes they try it. One Christmas time the stage hands at the Belasco Theatre, which is now the Republic, put on a burlesque of “The Rose of the Rancho” for Mr. Belasco’s benefit, and surprised the “governor” and the other invited guests by their histrionic ability. And last Spring, at a performance given for the Hippodrome Sick Benefit Fund, the stage crew from the Bijou gave an act of “The Lottery Man” so well that the regular company began to be worried.

Many of the workers on the stage “hold down” other jobs. They are required only six nights and two afternoons during the week, except when scene rehearsals are called. Almost any daylight occupation can be attended to without interference with the work at night. A very incomplete census of the stage hands in town indicates that a good proportion of them are married. At one big house they have got into the habit of marrying members of the chorus, and one of the happiest of the big force over there this season is a “clearer” who was excused from rehearsals one day last week to go home and see the new baby. Last Winter its mother was one of those who went down into the water and astonished out-of-town visitor by not coming up again.

– first published in The New York Times – September 4, 1910

Why is there no Tony Award for Props?

Imagine The Phantom of the Opera without the chandelier, the organ, the boats, or the mirror. Imagine Les Misérables without guns or the breakaway chair. Imagine other shows without the props. These are all shows that have won Tony Awards for their Set Designs. But what would they be without the props?

First, let us consider why there is no props or props design categories in awards ceremonies. Historically, props have been the realm of the set designer. In addition to walls and floors (and sometimes ceilings), the set designer is responsible for describing and designing all the props. Though the actors may request them, or the director finds he or she wants them, or the stage manager discover a need for one, the set designer has the first and final decision on the “look” of the prop. Of course, the prop master is frequently finding all the possible options, and in the end, the set designer is merely choosing between the two or three options which the props master has presented. Also, many set designers do not go into nearly enough detail that the props master doesn’t find him or herself filling in the gaps. Sometimes the hardest job can be taking a thousand possibilities and turning them into a single reality. Some set designers love to give the props master a stack of research images to serve as design “inspiration”, which forces the prop master to do all the legwork.

In many modern settings, the set designer is far too busy to deal with the minutia of all the various props in a production. It often falls to the first or even second assistant to research, design and draft the furniture and special hand props. Many times, a prop master will deal solely with one of the assistants through the entire process to hone the selection of all the props. Even with the undivided attention of an entire assistant, the prop master is still forced to make many design decisions.

Some productions have begun recognizing the need for a distinct props designer. Otherwise, the props remain lumped within the set design purview, even when their design is undertaken by completely separate people. There remain shows where “set design” encompasses the designing of the props; in other cases, keeping the two together makes as much sense as combining architecture and interior design. Sound design used to be undertaken by the second assistant in the lighting department; it has since broken apart and is now recognized as its own discipline with its own category at most awards ceremonies. Props is far older than sound design. In fact, it predates the idea of a “scenic designer” in most cultures and theatre traditions. You can do Hamlet without scenery, but you can’t do it without a skull.

A year after the Tony’s were founded, they introduced an award for Best Stage Technician. In 1950, Joe Lynn won a Tony for his work as master propertyman on Miss Liberty. The last award for this category was given in 1963. Joe Lynn remains the single props person to have won a Tony in its 63 year history.

Most of the other New York-based theatrical awards are equally deficient in their recognition of props and prop design. The Drama Desk Awards, the Drama League and the Outer Critics Circle all neglect to include props as a category. In 2004, Faye Armon was recognized as part of the design team for Bug, becoming the only person to win an Obie for props. She is, arguably, only the second New York props person to ever be awarded for her work.

Other cities and regions are similar in their non-recognition of props design. The Drammy Awards began in 1979 to recognize Oregon theatre. In 2006, they awarded Andy Berry for Properties in Underneath the Lintel. The Acclaim Awards in Cincinnati began in 2006.  They gave an award for Properties to Shannon Rae Lutz in 2010 for Great American Trailer Park Musical. These are the exceptions to the rule, however.

Neither Chicago’s Jeff Awards, nor Los Angeles’ Drama Critics Circle Awards recognize props or props design. The South Florida Carbonell Awards, San Francisco Bay Area Theatre Critics Circle Awards, Boston’s Elliot Norton Awards, San Diego’s Craig Noel Awards and Washington DC’s Helen Hayes Awards are equally remiss in their recognition of the value of props to a theatrical production.

I can go on – and I will; The Barrymores in Philadelphia, Boston’s IRNE Awards, the Ivey Awards in Minneapolis, the Henrys in Colorado, and St. Louis’ Kevin Kline Awards follow the trend set by the Tony’s by not giving awards to prop designers. This is not unique to the United States;  The Laurence Olivier Awards, London’s equivalent to the Tony’s, does not give awards to props or any theatre technicians either.

So my question to you is this: should there be a Tony Award for Props? Why or why not?

Behind the scenes at Dexter

Over at the LA Times, Maria Elena Fernandez recently met with prop master Josh Meltzer and assistant in the prop department Dave Maguire. They show a lot of the props, body parts and blood used on Showtime’s Dexter.

We learn what a “gold room” is in television parlance, how they stab somebody, and many other nifty little tidbits. One surprise is that they use retractable knives for the stabbings; these have almost universally fallen out of favor with theatrical prop masters. Perhaps the repetition of performance in theatre makes it more likely for an accident to happen, as opposed to television, where it is used only once under the eye of the experienced prop master.

Also: thirty more days until Halloween!

Thoughts on 3D Printing Technology

I first wrote about desktop fabrication on this blog over a year ago as part of my “Future of Making Props” series. This weekend, I got to see a number of 3D printers in action. For those who don’t know, 3d printers build an object from a 3D CAD file by laying down very thin layers of plastic one at a time. This weekend at Maker Faire, I got to see a number of the cheaper DIY machines in action: MakerBot, RepRap, and Fab@Home were all there.

I’ve been excited about this technology for prop-making for awhile, as you can basically buy a complete MakerBot Cupcake Kit for around $700 and start printing your own three-dimensional plastic pieces. I’m a bit less excited after seeing what the finished pieces look like. They do not have that great a resolution, and there is a lot of clean up you would have to do to it. Let’s say you needed a small bust of Mozart for your play and you wanted to make it yourself. You would have to develop or make a three-dimensional computer file of the finished piece, which takes time and requires a completely different set of skills than sculpting it in clay. You would need to purchase and maintain a 3D printer. The printing process itself is rather slow; for a larger piece, you most likely would need to leave it running overnight. Once the piece is printed, you still need to sand it and clean it up, and only then can you mold it and cast it. Once you combine the time and money it would take to do all that and compare it to an artisan sculpting and carving a piece, the artisan still wins hands down.

That’s not to say they are without merit. At the moment, their draw is less as a means to an end then as an end itself. You should build and modify your own 3d printer if you are interested in building and modifying your own 3d printer. If you just need the objects it can produce, there are far less-circuitous routes to get there. As prop-makers and prop masters though, it is important to keep an eye on this kind of technology and be prepared to take advantage of it when it matures. It is a game-changer. It has the potential to transform prop-making as much as the introduction of synthetic materials has in the past century, or the invention of power tools to replace hand tools.

You can see they kinds of things which can be made by these machines at Thingiverse, which brings up another advantage of these machines. Once you create an object which works, you can make another just by hitting “print”. You can also share the file with anyone else who has a printer. Thingiverse is a site where you can share your own creations or download other people’s. To put it simply, you do not even know how to use 3d computer software to get things to print. Someone else can do it. That other person does not even need to be in the same location. You can email someone on the other side of the world a picture of what you want and they can email back the computer file you need to print it. I can envision a time when prop masters maintain their own library of printable objects much like they share files for paper props now.

This is already happening with websites like 100K garages or shops like TechShop. TechShop has all the fancy machines like CNC routers, 3d printers, laser cutters, plasma cutters, milling machines, as well as the non-fancy but necessary tools like welders and sanders. At Maker Faire, they were advertising that they were opening up a location in New York City in 2011. It’s very exciting.

Maker Faire 2010

Rocket Roundabout
The retro-futuristic sculpture at the Rocket Roundabout

This past weekend, I attended Maker Faire in New York City. For those who don’t know, Maker Faire is an event begun by Make Magazine. This year was the first time it came to New York City (or anywhere on the east coast for that matter). Though not strictly prop-related, it has a lot of overlapping areas of interest to the props community, and a lot of props people are interested in a lot of things here. Imagine if a science fair and a craft fair had a baby and it went to Burning Man for an episode of Mythbusters.

The New York Hall of Science and Flushing Meadows Park could not be a more ideal setting for this Faire. There is a retro-futuristic rocket sculpture in the center, and off to the side is a Gemini Titan II rocket and a Mercury-Atlas D Rocket; two of the rockets that first shot Americans into space.

Knitfitti on a real Space Age rocket.
Knitfitti on a real Space Age rocket. That sums it up.

Outside were several very dangerous looking carnival rides set up by a Brooklyn art collective called the Madagascar Institute. They had also set up the World’s Largest Mousetrap, a reference to the classic kid’s board game, not an actual mousetrap.

Life Size Mousetrap
Life Size Mousetrap

Later in the day, they hosted a chariot race, featuring all sorts of home made vehicles racing around the Rocket Sculpture in a truly dangerous and hilarious spectacle.

Swimming Cities in the chariot races
Swimming Cities in the chariot races

The Faire had a few tents devoted to fabrication technologies. In the first were the familiar commercial brands, such as ShopBot CNC machines, Epilog laser cutters and engravers, and a slew of similar devices. Another tent was set up with MakerBots, RepRaps, Fabbers and the like. These are 3d printers designed to be made-yourself. Some, like the MakerBot, can be purchased as a complete kit which you assemble, while others, like the Fabber, you can build solely through blueprints and instructions available online. Most of them have various intermediate possibilities, where you can purchase the electronic parts as a kit but construct the physical parts yourself, or vice versa. The common thread between them is that they are based on an open-source community, where individuals make modifications or improvements and tell everyone else in the community how they did it. None of the technology that goes into them is secret or hidden.

Fire, danger, and awesomeness at Maker Faire
Fire, danger, and awesomeness at Maker Faire

The Faire offered a number of events, talks and demonstrations. I attended one called “Turning Pro: Becoming a Professional Maker” presented by the husband and wife team of Because We Can. They talked about the lessons they learned and mistakes they made in their journey from full-time jobs to running their own design and fabrication shop for interiors and events. It was very interesting; like many other prop-makers, I frequently do outside projects, and occasionally consider breaking away and making that my full-time job (especially during meetings or tech!) Their talk was based on an article they wrote called “Venturing Out…” if you’re interested in hearing what they had to say but couldn’t make it.

I watched the Fashion Show by Diana Eng. For you Project Runway fans out there, you may remember her from season 2. Since then, she’s remained busy in the fashion design world, incorporating all sorts of technology into her pieces. I wanted to see some of these in person, so I figured I’d check it out. A lot of other people had the same idea, as the line to get in was very long. Still, it was interesting to see clothes with LEDS and other lights, inflatable dresses, and 3D printed fabrics.

Diana Eng Fashion Show
Diana Eng Fashion Show

One of the things which surprised me was how many children were there. I follow Make Magazine and a lot of the community online, and just kind of assumed the attendees would be the same set of people. It wasn’t a bad surprise; it was actually very heartening to see kids who were even more excited and knowledgeable about these things than I am. If Maker Faire was around when I was a kid, I would probably be a bigger (and better) nerd than I am now. One might not think kids should be in the same space as anarchic arts collectives like the Madagascar Institute, but then again, this is New York City; if parents have their kids pose with topless mermaids for pictures at Coney Island’s Mermaid Parade, than seeing guys wearing nothing but gold lamé short-shorts is downright pedestrian.

One of the golden girls of the Madagascar Institute
One of the golden girls of the Madagascar Institute

At the end of the day, I attended a talk by Mark Frauenfelder, founder of Boing Boing, editor of Make Magazine and author of Made by Hand: Searching for Meaning in a Throwaway World. He talked about his book, which describes his efforts to take a more DIY approach to his life rather than just buying a solution. It’s a great inspiration to props people (I’ll be doing a full review at some point in the future). At the end, I introduced myself and got my copy of the book signed. It was a nice way to end a long and tiring, but insightful and inspiring day.

So if you’re into props, I highly recommend you check out the next Maker Faire that comes near you. Outside of USITT and SETC, it’s one of the most relevant get-togethers for us, and certainly one of the most fun.

Making and finding props for theatre, film, and hobbies