Tag Archives: Sculpting

Friday Fun Links

Happy Friday, good props people!

Though a few years old, this tutorial on making paper clay is pretty useful. Paper clay is a great sculpting material if you are working with kids, or otherwise need a cheap and non-toxic medium.

I always enjoy when Lost Art Press posts 19th century texts about workmanship. This recent one on “Good Workmen and Good Tools” is such a post. Take care of your tools!

Designing a vinyl toy with Joe Ledbetter is a bit different than what most of us do. He steps us through the many procedures one goes through when one designs a vinyl toy and works with a factory to put it into production. It’s kind of fascinating.

Finally, if you want a video to zone out to today, check out this mesmerizing one of Philippe Faraut sculpting a human hand from clay.

Friday Links

I totally forgot to remind everyone this Wednesday (July 24th) was Propmaster’s Day. At the moment, most of the US prop masters are at their annual conference in Kansas City; I couldn’t make it this year, but hopefully I can share some of it next week. In other news, today is my last day at the Santa Fe Opera. I’ll be able to share some more things I built here in a month once the operas close. For now, enjoy these links from around the Internet:

At this year’s San Diego Comic Con, Adam Savage dressed as Admiral Akbar, with a mask built from the original movie molds. Check out the epic voyage of molding and casting it took for him and a team of skilled artisans to get there.

In the same vein, here is another intensive tutorial on sculpting, molding and casting brought to you by the creators of the indie film, He Took His Skin Off For Me. This one shows you how they made an actor’s arm appear to have no skin on it.

Disney Research is developing software to help design mechanical creatures and automata. They have videos and animations to help explain it better, but basically, you tell the program how you want something to move, and it shows you wear to stick hinges, pivots and motors to make it happen.

Rich Dionne has a great post up describing how to keep your painters happy. The simple rules he lays out are essential for getting the show up in time and not making everyone miserable in the process. Even if you don’t have a separate team of painters for your prop shop, these are good rules to make a mental note of while planning out the build and finish of each prop.

Finally, I have a post up on The Hill where I talk about my book. A lot. But I also talk about how prolifically it is being pirated and why that matters to those of us in the creative fields.